/**
 *                            License
 * THE WORK (AS DEFINED BELOW) IS PROVIDED UNDER THE TERMS OF THIS  
 * CREATIVE COMMONS PUBLIC LICENSE ("CCPL" OR "LICENSE"). 
 * THE WORK IS PROTECTED BY COPYRIGHT AND/OR OTHER APPLICABLE LAW.  
 * ANY USE OF THE WORK OTHER THAN AS AUTHORIZED UNDER THIS LICENSE OR  
 * COPYRIGHT LAW IS PROHIBITED.
 * 
 * BY EXERCISING ANY RIGHTS TO THE WORK PROVIDED HERE, YOU ACCEPT AND  
 * AGREE TO BE BOUND BY THE TERMS OF THIS LICENSE. TO THE EXTENT THIS LICENSE  
 * MAY BE CONSIDERED TO BE A CONTRACT,
 * THE LICENSOR GRANTS YOU THE RIGHTS CONTAINED 
 * HERE IN CONSIDERATION OF YOUR ACCEPTANCE OF SUCH TERMS AND CONDITIONS.
 * 
 */
package com.lineage.server.model.item.action;

import org.w3c.dom.Element;

import com.lineage.server.model.Instance.L1ItemInstance;
import com.lineage.server.model.Instance.L1PcInstance;
import com.lineage.server.model.item.L1Item;
import com.lineage.server.model.skill.L1SkillUse;

/**
 * Class <code>L1ItemSkillEffectAction</code> 道具动作:技能效果.
 * 
 * @author jrwz
 * @version 2012-6-22上午09:37:58
 * @see com.lineage.server.model.item.action
 * @since JDK1.7
 */
public final class L1ItemSkillEffectAction extends L1ItemXmlAction {

    /** 技能编号. */
    private final int skillId;

    /**
     * 道具动作:技能效果.
     * 
     * @param element
     *            - XML 文档中的一个元素
     */
    public L1ItemSkillEffectAction(final Element element) {
        super(element);
        this.skillId = L1ItemXmlParser.getIntAttribute(element, "技能编号", 0);
    }

    @Override
    public L1Item execute(final L1PcInstance pc, final L1ItemInstance useItem,
            final int readC1, final int readC2, final int targetId,
            final int targetX, final int targetY) {
        if (this.skillId > 0) {
            final L1SkillUse l1skilluse = new L1SkillUse();
            l1skilluse.handleCommands(pc, this.skillId, pc.getId(), 0, 0, null,
                    0, L1SkillUse.TYPE_SPELLSC);
        }
        return null;
    }
}
